paradoxwikis. Naval support technology. The submarine tree is a standard submarine tree for convoy raiding, not very powerful. Go to hoi4 r/hoi4. However, I think Heavy Cruisers best role involves it being able to sport heavy and light attack and so I wouldn't put armor on it. HOI4 Tools SGr - Save Game Recorder - records, compresses, and archives autosave files in realtime, no game impact. Your destroyers are good, but pricey. . So far, only the French have access to them. Especially given, as you mentioned, the historical production level of 3 submarines for a total airfleet of 9 M6A1 Seirans, themselves subpar aircraft with a max payload of 1 Type 91 torpedo or 2x 250lb bombs. Ships unlocked: Pre-Dreadnought Battleship, SH Battleship II, Coastal Defense Ship, Torpedo Cruiser, Submarine Cruiser I Modules added: Too many to list. If the enemy is utilizing naval bombers, it would be prudent to include anti-air destroyers or light cruisers. The only benefit is an extra torpedo tube. Sub 3’s are very good, and they are very quick to build. (can construct avg 8-12/year). Cruiser Submarines are exclusive to Germany, Japan, and the US. Members Online • goetterraserei. The balance of mec/mot/tank/TD is put to you, but you should really only use 1 TD. Also add monitors!! (Destroyers with a heavy battery)Got back into HOI4 recently and this time around i'm really invested in learning and pushing for my first world conquest/win. Do not forget to set them to "not engage". The United States Navy ended the war as the worlds largest and most powerful navy - a title they have stubbornly clung to since then. My general thought was that upgrading them rather than building new would be better, especially because as non-aligned, I haven’t gotten involved in. Created by dineth. A submarine starts out hidden and has a chance to be spotted if it gets too close to an enemy ship (submarines may also be spotted by aircraft). Go to hoi4 r/hoi4 • by. This guide will explain naval mechanics and basic strategy from the viewpoint of a casual multiplayer setting. See full list on hoi4. Though designs will help you a lot, you will also need to know a bit about how naval warfare works in HOI4 if you want to win. In the end airforce >>>>> all in HOI4. The higher it is, the higher the chance a submarine will get revealed. Greece-16 Ships (1 Heavy Cruiser, 1 Light Cruiser, 8 Destroyers, 6 Subs) Turkey-14 Ships (1 Battlecruiser, 2 Light Cruiser, 6 Destroyers, 5 Submarines) Note that Turkey is the only nation from the start that has access to the Bosphorus Strait, letting them into both the Black Sea and the Mediterranean. Submarines ; Navies consist of one or more fleets which has one or more Task Forces,. Especially given, as you mentioned, the historical production level of 3 submarines for a total airfleet of 9 M6A1 Seirans, themselves subpar aircraft with a max payload of 1 Type 91 torpedo or 2x 250lb bombs. If they have too many screens, you will need to use surface raiders to kill their screens too. Providing further support to our extensive post-WW1 submarine program, based largely on the work of engineers Cavallini and Bernardis, will help us achieve this goal. 6) Escort group/minesweeping. The development of the torpedo gave rise to the Jeune École doctrine, which held that small warships armed with. SS are useful for being very cheap and having a powerful torpedo attack. Wave Rocker moth. The AI has no problem damaging or sinking my older subs, but the 1940 submarines are barely getting detected or shot at. Good light cruisers are excellent uses of. Special ship types: Are they good, bad, or ugly? There are three special ship types i am aware of: The German Panzerschiff, the Japanese coastal defense ship and the Japanese torpedo cruiser. This is the well-rounded general purpose set of naval doctrines that most substantial navies used. A major like those mentioned before would use scouts of 10destroyers 2LC while the remaining des/lc would remain with your strike fleet to screen. Step 3 – Stage the War. Originally posted by Random: depends on the size of your primary fleet. Historically they held a medium cruiser battery, however in hoi4 they do not. 9Military. Used for balance. Here is a example of how a Cruiser can be slowed down quite a bit. 4) In multiplayer, if a host wan. The doctrine should be the fleet in being one, since the other two are focused on subs and. The Organization of the Atlantic Fleet, effective upon receipt, is set forth in Enclosure (A). Heavy cruisers are the best ship in the game. Go to hoi4 r/hoi4. I have NEVER cheated in HOI4 and . . You need to group all of your units. Never miss a thing. So while navies are fun for 'shts'n'giggles', and occasionally you need a few ships for invasions, if you're asking for what is 'effective' its air. A fleet can only engage submarines if it knows they're there. I will make a squadron like that: 20 cruisers submarines with 2 reco. Reply reply Kris839p. Cruiser Submarines To attack the sea lanes of enemies that lie outside the Mediterranean, we need long-range submarines that can roam the oceans. they were of such wildly varied types, it's hard to come up with a basic set of. In general, you’ll need at least 5 anti-submarine destroyers in a region, since submarines are the biggest threat to convoys. U-Boote (SS): U-Boote sind klein, langsam und lautlos. Coastal defence ships (sometimes called coastal battleships or coast defence ships) were warships built for the purpose of coastal defence, mostly during the period from 1860 to 1920. Thus why ya really don't overthink on its uses and just put them to work if you feel like it. NAV in particular, but TAC and CAS can as well. I generally use radar cuz I use subs for spotting. The Type IX Class of submarines is another class of submarines with many produced just like the Type VII. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by…Surcouf had the largest guns of any cruiser submarine. Enclosure: (A) United States Atlantic Fleet Organization. First, what stats on subs are the most important to finding and killing convoys. Last game I played my task force was 4 CV, 4 BC, 4 CA, 8 CL, and 32 Destroyers. New Meta? Cruiser SPAM is BROKEN! - Hoi4 Naval Guide Man The G…This page was last edited on 7 May 2017, at 15:55. I'm also unsure if there are hidden modifiers at play. Example Convoy Escort Task Force: 5 Anti-Sub Destroyers; 1 Anti-Air Light Cruiser or Destroyer Surface Raiders are great at killing convoys in open space. But as tech scales up, that gap widens. If the weapon can not pierce the enemy armor, damage is reduced by up to 90%, scaling with the ratio between the two. 3x. Oooo. Description: Adds modules for Battleships, Cruisers, and Submarines allowing them to use carrier aircraft. subs: - The O/P/R class had 8 torpedo tubes and should have two torpedo tubes modules (like other submarine designs with similar armament) - The H and L class boats were smaller and had only 4. The individual constituents and thus the numbering plan of Lidl Connect mobile numbers in Germany are specified below. . Snorkel for survivability, radar for efficiency. The engine keeps them fast. The ship designer allows players to create their own ship variants. Multirole boats (aircraft hangars + minelayers + snorchels) I got these things as romania by licence producing my own variant on a. Heavy cruisers also have the speed which heavier ships lack, making them far better and finding and killing enemy ships. The extra armaments they receive are Fuel Tanks adding range, and Float Planes for increased scouting and a module slot for either a Snorkel or Radar. Naval doctrine. Neat-Alternative-541 • 1 yr. I'm going to assume you already knew that. So your best option are Destroyer's and Submarines. Stay away from Battleships and such as a minor nation, its better to throw loads of Destroyers with Aircover and modern torpedo tech than piss about waiting 3 years for one ship. (2-4) or BC (Battle Cruiser) x(1-2), CL x(4-7), and DD x10 is a fleet composition to be reckoned with. Try building them on the inside, not on the coastal. Cruiser submarines. Basically they could sneak along and engage any target of opportunity. My goal in this mod is to make the most changes and make HOI4 more like neptunia by anding nep and crew to it. CL shouldn't practically exist, and CA are too busy trying to boat (heh) more gun attacks to have the space to worry about mounting torpedoes. the reason you build light cruisers as any naval power (uk. The submarine tree is a standard submarine tree for convoy raiding, not very powerful. Advertisement Coins. endfire79. ) then out come my Battlecruisers. Submarines should only be used in convoy raiding and not in battles. Set the fleet to convoy raid mission with: split. Surface visibility: 10. 2*(1+12. If the enemy is utilizing naval bombers, it would be prudent to include anti-air destroyers or light cruisers. The first design we will be testing is spam of a light cruiser design (no armour) with a 1:1 ratio of roach destroyers as well. SS Submarine – cheap, slow, limited loadout options; SS Cruiser Submarine – cheap, unique to a few countries, slow, special loadout options. I am an American and when it comes to WW2, we show up late. IIRC, torpedoes are used 25% of the time, while naval guns are used 75% of the time. Despite the nerfs, Trade Interdiction remains a great choice for players choosing to mostly use submarines. Sie transportieren Truppen, Nachschub und Ressourcen über das Wasser. 1936 Submarine. Go to hoi4 r/hoi4 • by. My sub fleets are just death stacks of submarines where I just make infinite subs and assign them to fleets. -90 New Submersible Gun Battery modules for Submarines. 4. All other Nations had planes for them, but never build one as far as I know. Submarine Visibility. This is my first dev diary, so be gentle ;). Only difference is that you're using a Heavy gun now meaning the ship now faces a penalty in shallow waters. Naval technology. Submarines Cruiser facts. Submarines usually get very little speed debuffs, so they usually have a advantage in that regard. As a heavy gun carrier, the panzerschiffe is faster with 5x the range (7500, longest in the game, a close second being cruiser submarine with fuel tanks at 7k). Compatibility: HOI4 1. 10 Naval Doctrine Guide. Two. 2. battleships, was limited by the Second London Naval Treaty. Cruiser I: 0: 0: 1: 0: 2x Light Cruiser Battery II, Anti-Air I, Fire Control 0, Cruiser Armor I, Torpedo Launcher I, Floatplane Catapult I CA: Veinticinco de Mayo Class: Early Cruiser: Cruiser I: 2: 0: 2: 0: Medium Cruiser Battery I, Anti-Air I, Fire Control 0, Cruiser Armor I, Secondary Battery I, Torpedo Launcher I, Floatplane Catapult I CA. It splashes up into the air and crashes straight through a. Especially since that module slot cannot be used for anything else. Naval support technology. Their heavy cruiser always work well against the american fleets and even have two torpedo chutes. Which surprised me because the Germans were supposed to have access to it iirc. Only certain nations even get access to cruiser subs, they are one of the 'hidden' techs. Submarines OP. They're cheap and lightweight. There are 2 chassis frames for Submarine: The standard 4 tech unlocks and the sexiest of Submarines: the Cruiser Submarine. Nope besides giving a extra slot if you get them early enough. Also build some light cruiser with high spotting for patrol. Mass submarine. A Heavy Cruiser and a few Light Cruisers will eat a 6-Destroyer sub patrol for lunch, while suffering very little damage themselves. "Hybrid": This is what I've been trying lately. Destroyers are about 1/3 the Ainti-Air strength of a Light Cruiser, which is the most cost-effective ship for AA (outside of a carrier with fighters). New Player Tutorials. . Any advantages for CS ? : r/hoi4. They are also cheaper than a cruiser sub. + maybe replace a single light Cruiser battery if your worried about. Destroyers are about 1/3 the Ainti-Air strength of a Light Cruiser, which is the most cost-effective ship for AA (outside of a carrier with fighters). From what I know subs are fantastic if used in small "wolfpacks" of 3-5 subs per fleet. 9. About 3-5 per fleet. DD: destroyer CL: light cruiser Other naval ship terms: CA: heavy cruiser BC: battlecruiser BB: battleship CV: aircraft carrier SS: submarine Light cruisers are generally referred to cruisers with guns no larger than 6” caliber, heavy cruisers employ 8”. Ships unlocked: Pre-Dreadnought Battleship, SH Battleship II, Coastal Defense Ship, Torpedo Cruiser, Submarine Cruiser I Modules added: Too many to list. Hi all, I recently dived into HOI4 finally - my HOI gaming background comes mostly from the HOI1 and HO2 back in the day (I skipped HOI3 entirely, just. Apr 10, 2019 @ 2:03pm. The main tree is mostly for CVs. Naval missions can be assigned to task forces to govern their behavior. No idea. This is the most powerful doctrine for surface action. The cruiser submarine concept originated during the unrestricted submarine warfare campaign of 1917. Even then, at any given level of production, you're making 18% more DEs, making about 6 escorts per 5 fleet destroyers. But you can't hit Screens with submarines. 0. 0 unless otherwise noted. Destroyers are best at hunting submarines followed by light cruisers due to their high sub detection ability and use of depth charges. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Report any errors or omissions promptly. ago. with japan just build 100 cruiser submarines and rest biuld that torpedo cruisers that u can give it from ur focus. g. New modules can be unlocked in decision menu. Base refit cost for an early cruiser with 1x AA and lvl 1 armor is 1800*0. -Torpedoes are affected by screening. As long as screens are active in the area or there's NAV around, keep your SS tucked in. 2*(1+12. Also, to improve my spotting ability I'm testing the cruiser submarines. You make a naval invasion plan with no division assigned and let the game run 70 days. Sub 3s have the same range and HP, but less visibility and more speed. Large Cruiser, 1945 Submarine Hull, Submarine Cruisers 1 & 2, Submarine Carrier and Midget Submarine. It seems like spamming destroyers and submarines is the new meta, and since you get get some ridiculous 60-knot destroyer configurations with newer hulls I’m not sure it makes much sense to refit any of the older ones. It’s a light gunnery cruiser. The tank destroyer is focused on armor and piercing. I will make a squadron like that: 20 cruisers submarines with 2 reco planes and. So i use the heavy gun, superstructure, sloped armor, welded armor etc. Fill then to the brim with torpedoes and best engines. instant construction ( ic in the console) makes it so on every new day, every production line builds 1 vessel. In HOI4, light cruisers destroy everything on the water, and aircraft destroy everything period (land, water, whatever). 13-4-1 inf-art-heavy tank is the best. RELEASED SGc - Save Game Converter - converts save games to XML format for easy viewing in freeware XML viewers. Set you sub fleet to engage at high risk, medium repair priority and enable automatic split off. A grand total of over 1200 ships in all sizes was built; growing from 244,000 (1941) to over 2. Mid 1. Battlecruisers are slightly weaker than a battleship, but make up for it with increased speed. 3+1 main fleets: Japanese home defense fleet. It’s just extremely effective, and safe. The cruiser submarine was a massive submarine that was designed to stay at sea for extended periods of time far from the base. -Torpedoes are affected by screening. Also the submarine you cited could carrier a whopping total of 3 planes, which wouldn't make much of a difference. Since submarines are the go-to raiding ship, the best ship is the cheapest ship which can make a sub flee. Carriers. No! Torpedoes should only be mounted on DD or SS (or bombers). The torpedo destroyers kill the enemy caps. r/hoi4. Seeking to address issues not covered in the 1922 Washington Naval Treaty, which had created tonnage limits for each nation's. Put in a good engine and a snorkel if you have them so you can evade detection better. There’s a good breakdown on a steam workshop forum, it should be one. Large Cruiser, 1945 Submarine Hull, Submarine Cruisers 1 & 2, Submarine Carrier and Midget Submarine. Sep 12, 2009 946 34. r/hoi4. Destroyers are best at hunting submarines followed. BEST SHIP = light cruisers with good spotting ability and perhaps good antisub or light attack (to take out destroyers, subs, or other cruisers). A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Those extra options give. Ship builds disappear?? Hey all. Sie sind perfekt für Überraschungsangriffe auf Konvois ohne Geleitschutz und auf Großkampfschiffe geeignet. HOI4 Tools SGr - Save Game Recorder - records, compresses, and archives autosave files in realtime, no game. For instance, a Tier 3 Heavy Cruiser only suffers an 11. Those task forces have 10 Destroyers (DD) (5 focused on detection of enemy ships [i. The subs are also backed up by NAVs and heavy fighters operating from Manila. A light cruiser cost about as much as three destroyers; Destroyers have far better submarine attack and also better evasion (and may be the only ship that can spot submarines). The extra fuel tanks give another 1000km range which is nice, but rarely necessary when you. 0 for HOI4 1. For meta spaming light Cruiser batteries with level 1 or 2 armour (3 and 4 have chromium don't bother with them) add radar and better fire control (electronics tab of resurch) add some AA in the AA spot and if you have dual fire secondaries add those to the secondary spot. Midget subs would be tougher. 1938 design for democratic canada designed for hunting submarine and convoy escorting only. Heavy tanks speed don't get slowed much by infantry and the infantry give lots of org and HP to the division. Naval bombers delete the screens, subs kill the convoys and capitals. ago. #2. Carriers: Carriers were the gods of the sea irl in WW2, but in Hoi4, not so much, at least not until later in the game. -New Cruiser Submarine Ship type for subs with 8+ inch guns. TBF it's been known for awhile that the best way to generate supremacy is with empty SHBBs followed by BCs. Paradox pls fix pre dreadnaughts and cruiser submarines make them realistic by adding a module slot for a battery on both. r/hoi4. I love the comments of Dankus Metacus tryhard kiddos saying that navy is trash and that you should play minmaxing your air force instead. Maybe put a spotting cruiser in. • 3 yr. Keep them small, keep them out the way, and keep them far away from other ships. Soviet Union. Shown is the German SMS Helgoland. Subs are the best scouts, best convoy raiders, and best minelayers. However, later radars give a bonus to light and heavy attack. My cruiser subs without snorchel just destroyed the english fleet. You need to keep some destroyer and light cruiser to defend your fleet, but create a seperate flottilla with only destroyer and light cruiser. 2. Then justify the US immediately. 12. Transport planes can be shot down while on the mission, both by. ago. The light cruiser guns shred enemy screens, rendering enemy capital ships vulnerable. Along with an event for ether France to give them back their Medium Submarine Gun and Cruiser Submarine techs if they stop strictly following the London Naval Treaty. Set them far out into the middle of supply lines away from major ports (where the enemy fleet is bound to dock and be patrolling around) and have them set the convoy raid. putting hundreds of these in groups of 8-12 for convoy raiding (not in shallow water like EC) will do magic. . Laranjow • 8 hr. Those are the extra fuel tanks and the float planes. And capital ships are battleships? IIRC there is an icon on the navy research screen, differentiating capital. Like I said in the vide. Heavy Battery I. 6. A cruiser submarine was a very large submarine designed to remain at sea for extended periods in areas distant from base facilities. . Minelaying. Ships unlocked: Pre-Dreadnought Battleship, SH Battleship II, Coastal Defense Ship, Torpedo Cruiser, Submarine Cruiser I Modules added: Too many to list. Easy, cheap, and effective. And convoys arn't being found. Navy is pretty easy tbh, 4 Carriers (they’re the most important so make sure they’re all deck space and as modern as possible, then just build 8 capitals and as many light cruisers and destroyers you can get. There are some tech bonuses that are granted through focuses, like torpedo cruisers, cruiser submarines, bicycle battalions, mountain guns, and jungle fighters. Today’s diary entry covers our improvements to. lvl 1 generals earn skill quite fast, and will also earn traits easier (they earn traits much much easier than higher skilled generals. Although missions can be assigned at the task force level, the operating area for the mission is defined at the fleet level by assigning regions . They have a tendency to flee instantly when facing enemy warships and will be pretty much massacred by destroyers and light cruisers. HOI4 is an amazing game tha. This is my first dev diary, so be gentle ;). My little group of four (well in the picture the 5th was just created) light cruisers is decimating the entire US Navy, Royal Navy, and Canadian Navy virtually alone with no airpower. I recently watched Hammotimes beginner series and in his Navy video he mentions a "sub spam" method in which you produce a load of T1 subs and leave them on convoy raiding with auto repair etc. Its naval doctrine is fully unlocked, and they were comm. The torpedo destroyers kill the enemy caps. Used for balance. They are more expensive, slower, more visible, and less reliable, but I find its always nice to have one or two around for that spotting. (can construct avg 8-12/year) CL Light Cruiser – Most versatile, Moderate to expensive cost, reliable and durable Moderate to Fast speeds. Max speed: 39. Just as the Kingdom was a unification of various states in the Italian peninsula, so the Regia Marina was formed from the navies of those states, though the main constituents were the navies of the. The system also allows you to build a number of ship classes that have been requested a lot, without having to add new subtypes. Those will hunt down the submarine in no time. 4xCruiser Hull: 2. CorpseFool • 4 yr. Arrange your subs in fleets of 10, and 10 fleets per admiral. A light carrier is just a carrier with fewer hangar modules (and thus considerably cheaper), an anti-aircraft cruiser is just a regular cruiser that mounts dual-purpose main guns (which perform somewhat poorly. "Early Heavy Ship Hull" That's a hull with which you can build battleships or battlecruisers, yes. They all run to the back of the boat to tilt the bow up, then fire a torpedo. ’. Naval warfare is conducted by ships which operate in the world's interconnected seas and oceans. Ok so I'm co-oping as Germany. The United States Navy ended the war as the worlds largest and most powerful navy - a title they have stubbornly clung to since then. Originally posted by Random: the easiest and most effective way to wipe out subs on mass is to setup about 4 groups of 10-15 destroyers with at least 2 secondary gun components setup to depth charges (pretty much every destroyer that isn't a minelayer or minesweeper should have this) with your highest available radar + sonar, and set them to. Man the Guns Extended adds new surface warship and submarine hulls as well as over 20 new ship modules greatly expanding ship customization options. Put the 24 infantry units under Fedor Von Back and put the tanks and motorized units with Rommel. 9 Avalanche). Carrier Hull: 2. It's the little C2 node to the wolfpack. Send your navy to one dock and merge them later. And as a Minor that is a problem. xoldfashionedx Research Scientist • 5 yr. ago. Sonar is litteraly useless on this ship as it can't attack submarines anyways. Cruiser Submarines (SSC) (very large, long-range submarines with scout plane. Edit: Submarines start with 2500 range, and 1936 ones have 4000 range. These are Carrier, Battleship, Cruisers, Destroyer, and Submarine, respectively. Players are able to pick hulls and outfit them with various modules, such as: engines, supporting systems and weapons. Description:Adds modules for Battleships, Cruisers, and Submarines allowing them to use carrier aircraft. The light guns shot at the screens first - most of the destroyers were sunk by light guns. when i play soviet, i always declare war on turkey. Created by [DEV] BeeMan. Current HOI4 Version Supported: Barbarossa v1. 2) I don't think the AI is sweeping mines. Surface detection: 20. Among the many new states that were. I would say subs are the most OP. If you can find and track enemy squadrons you are free to pick your battles, counter submarines/convoy raiders, and locate to destroy the main enemy fleet on your terms (with. If your goal is to go after warships by setting aggressive to max, then snorkel will allow your subs to stay in the fight longer and sink more enemy warships. Speaking of the variant system, why the fuck do we even have separate heavy/light cruiser and superheavy battleship techs if that is the perfect use case for this feature! Urgh. If screening ever hits 90% or less the torpedo cruisers will stomp stuff. . Aurora was one of three Pallada -class cruisers, built in Saint Petersburg for service in the Pacific. HoI4 AI-only timelapse in which we'll simulate a more numerous and deadlier German U-Boat Wolf Pack. The destroyer patrols that kill subs get absolutely manhandled by Cruisers. However single player gives you some wiggle room allowing you to try other strategies like Light Cruiser spam and submarine spam - both methods which are obsolete by Heavy Cruisers however. Hoi4 mods enabled but not working Hoi4 mods enabled but not working Hoi4 Free Download. Specialized patrol fleets can massively increase the effectiveness of wolf packs. Italy starts off with a pretty substantial navy of various Ships and Submarines, but I don't know how to organize them efficiently. Three German Type U 139 submarines and seven former merchant submarines, each armed with two 15-centimetre (5. Rush 1940 sub and snorkel. Rd_Svn • 1 yr. Screening efficiency [edit. Scout planes/Radar/Scout planes. Any advantages for CS ? : r/hoi4. In real life destroyer/cruiser fired torpedoes were rarely used in WWII because of their short range but in game they act more like post war ship-to-ship missiles. First of all, you need to know that there are five different ships in total in Hoi4, meaning there are 5 different warship classes that you can craft. Along with an event for ether France to give them back their Medium Submarine Gun and Cruiser Submarine. It was decided on 1 August 1905. Surface Raiders have higher kill rates because they have higher surface detection to find convoys. The above is how I understood it to work. Features-Over 1200 new modules for the ship designer,. The thought of a submarine using those cannons to engage two battleships is just comical as cannons on submarines, even on cruiser submarines, were intended to sink enemy convoys and their escorts in some. Discord group: Attenborough's voice is heavenly. First, cruiser armor sucks. As I said: Max deck space carriers, fast as possible. 1. My suggestion would just be to add 3 armor to the light cruiser, enough to make destroyers unable to pierce it which would cut destroyers attack in half then they attack light cruisers. The Second London Naval Treaty was an international treaty signed as a result of the Second London Naval Disarmament Conference held in London, the United Kingdom. First, cruiser armor sucks. Their survivability is in their speed. if you dont have DLC yeah, that and submarines Sub are terrible in the. Post author By ; Post date c-130 propeller weight; how many monsters are in a quiet place 2 on hoi4 fleet coordination . Example Convoy Escort Task Force: 5 Anti-Sub Destroyers; 1 Anti-Air Light Cruiser or DestroyerCurrent HOI4 Version Supported: Barbarossa v1. Since they are really slow. In hoi4, naval trade is more expensive, because you need convoys, while for land you need nothing. Hoi4 Wiki. From what i have gathered, the last one is really good, but there is hardly any information or discussion on the other two, AT least i cant find any. Ideally I would use one purpose designed CL and couple of purpose build destroyers. manpower [amount] – Adds a specified amount of manpower to your reserves. Germany starts with some technological advantages in naval design, including 1936 designs for light cruisers, destroyers and submarines, and in 1936 has eight Type IIA U-boats and four Type 1934-class destroyers under construction, as well as the famous Admiral Graf Spee "pocket battleship" (heavy cruiser) about to leave the drydock. The Type IX Class of submarines is another class of submarines with many produced just like the Type VII. Incredibly cheap, even compared to a low-tier recon cruiser, and far better spotting per IC. Research snorkels and any tech that reduces torpedo reveal chance. Description: Adds modules for Battleships, Cruisers, and Submarines allowing them to use carrier aircraft. 0. Possible additions-Further hull types, such as Escort (to cover Corvettes and other light craft). 2*(1+12. Sea-Record-8280 • 21 days ago. Fear_Naught. Japanese Naval Shipbuilding. Give your sub snorkel, best (and maximum amount of) torpedos and best engine. My little group of four (well in the picture the 5th was just created) light cruisers is decimating the entire US Navy, Royal Navy, and Canadian Navy virtually alone with no airpower. Red variants in the picture means the ship is a capital. It severely averages up the detection of the snorkel submarines. Submarines. Surface Raiders have higher kill rates because they have higher surface detection to find convoys. Not at a flat 90 for not beating the value. 1. they can kill up to 60 convoys in one battle. The larger capital ships are going to crush any heavy cruisers, so armor seems like a waste of IC to me. Today’s diary entry covers our improvements to. 8x. You can put 2 floatplanes and a radar on it. If you have too few screens torpedoes are more likely to hit your heavy ships. Even then, at any given level of production, you're making 18% more DEs, making about 6 escorts per 5 fleet destroyers.